TRANSPARENT HOUSE PROJECT
This was an small internal proof of concept project to create a real-time car configurator to allow users to customize paint colors of both exterior and interior. This was developed for Windows 10 platform as well as for VR.
I worked together with a creative director to design the UI and user experience, as well as using blueprints to set up the functionalities and features.
The car was designed by Hideki Kawata, and we worked together to import it into Unreal, where I did the finishing touches for materials, level assembly, and environment creation.
See more here: